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holy shit, puk,you actually bought that piece of shit game? If only there were muslim enemies,then master would enjoy it.
Posted: Sat Aug 28, 2010 9:30 am
berzerker
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Joined: Nov 01, 2006
Posts: 2350
You should not ask but demand that it is posted and then spam the forum with those demands, complete with swastikas. Apparently that's what it takes to get Suislide to post reviews.
holy shit, puk,you actually bought that piece of shit game? If only there were muslim enemies,then master would enjoy it.
It's actually a really good game. It would have been the best game ever, but, as always, they made stupid decisions which fucked it up. Take sniping, it is so fun. But every level you snipe on average 10 people. Wouldn't it be better to have a camp with 25 people, snipe them, then move on to the next camp?
Also you have this beautiful open world environment, but there are so many invisible walls it becomes linear.
They also have the most ingenious idea for enemy AI awareness. In games like Far Cry 1 the AI is eagle eyed so they always spot you. I think this has to do with the complicated concept of occlusion in dense jungle. Here, they still have that same problem, but at least the first few bullets hit you, but don't harm you.
Finally they mix the action up so much. So you have to use stealth to get to a sniping position, then snipe, then in another level you're a spotter for someone marking tarkets, another level he's a spotter for you, silently guiding you through a village, some levels you have to plant charges in plantations, others you have to take everyone out without being spotted. Also, they approach the story very well too. So you are in there providing cover fire for some troops, then you take the role of those same troops and start fighting in a fire fight. It's kind of refreshing to approach a battle from both ends.
Posted: Sun Aug 29, 2010 11:46 am
Dick_In_Your_Ass
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Joined: Jul 03, 2009
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Location: iCarly Studio
This, from the guys that brought you Terrorist Takedown.
Posted: Sun Aug 29, 2010 12:49 pm
puk
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Joined: Jun 23, 2008
Posts: 2140
Location: Southampton, UK
Wow, gamespot gave it a 5.5 I don't understand why that is when it is better than Kane and Lynch in every way. I think they are less scared of shitting all over a small developer than Eidos
Posted: Mon Aug 30, 2010 2:58 am
Dick_In_Your_Ass
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Joined: Jul 03, 2009
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Location: iCarly Studio
puk wrote:
Wow, gamespot gave it a 5.5 I don't understand why that is when it is better than Kane and Lynch in every way. I think they are less scared of shitting all over a small developer than Eidos
it's a small game by marketing terms,It largely got mediocre to negative reviews.What were you expecting? And Ginger's party blew! No chix around but plenty of weed and booze :-P
Posted: Mon Aug 30, 2010 4:56 am
puk
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Joined: Jun 23, 2008
Posts: 2140
Location: Southampton, UK
Dick_In_Your_Ass wrote:
puk wrote:
Wow, gamespot gave it a 5.5 I don't understand why that is when it is better than Kane and Lynch in every way. I think they are less scared of shitting all over a small developer than Eidos
it's a small game by marketing terms,It largely got mediocre to negative reviews.What were you expecting? And Ginger's party blew! No chix around but plenty of weed and booze :-P
I don't get it, the reviews said it was too hard. It was actually really easy. Sniping from a distance with slow mo capabilities, how much easier do they want? Auto Aim?
Posted: Mon Aug 30, 2010 6:12 am
Dick_In_Your_Ass
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LOL needs moar otoaym.
Posted: Mon Aug 30, 2010 7:33 am
Dr_Shrink
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Joined: Feb 20, 2009
Posts: 113
Dick_In_Your_Ass wrote:
LOL needs moar otoaym.
How old are you really?
Posted: Tue Aug 31, 2010 12:53 am
berzerker
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Joined: Nov 01, 2006
Posts: 2350
It's been posted, this suggests that spamming is not necessary to get articles posted.
Evidence now suggests that a demand to post an article is more effective than a request.
The added value of swastikas added to the demand requires further study, but preliminary results show the effect to be positive.
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