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VideoGamesSuck.com :: View topic - Fable 3 will become even dumber
This interview with Peter Molyneux really makes you wonder what their target group for Fable 3 will be.
Re: Fable 3 will become even dumber
Posted: Sat Feb 13, 2010 11:56 am
berzerker
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Because you are all probably too lazy to click the link here is a quote:
Quote:
"It's an RPG without a health bar or experience," Molyneux said in a demonstration. "Because we put the levelling up into the world, with followers, you don't need experience."
Why make the change? "The absolute main reason is that most people didn't really understand it," Molyneux told Eurogamer later. "When you asked people how to get red experience, they'd say, 'I don't know, sometimes it's green, sometimes it's red, sometimes it's blue'."
Molyneux came to feel that experience was out of date, and out of step with Fable's themes. "Why do you just get experience for combat? It seemed wrong. This game is expressions and getting married and doing things in the world that should be as significant as fighting. So as soon as we said the word followers... just saying the word followers, what people think of you, meant more to the entirety of the game.
"Experience seemed 1990s, it seemed old school."
Yeah, this experience thing is really complicated and the Fable games are so deep and complex.
Last edited by berzerker on Sat Feb 13, 2010 2:24 pm, edited 1 time in total
Posted: Sat Feb 13, 2010 1:43 pm
_Master_
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fyi somehow i was put off by the name 'fable'. kinda felt it would be a knight-elves-wolfs-fairies-type of game.
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Posted: Sat Feb 13, 2010 2:26 pm
berzerker
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_Master_ wrote:
fyi somehow i was put off by the name 'fable'. kinda felt it would be a knight-elves-wolfs-fairies-type of game.
I played only part 1 for a few hours and it thought it to be shallow and boring, as you would expect from a console game actually. Apparently this simple game still was too complicated for the console crowd.
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