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VideoGamesSuck.com :: View topic - Pillars of Eternity
Just started it. After loving Wasteland 2 I can see that this is going to be good.
Obsidian seems to have taken all the risks in decision making that publishers never allow, such as going for intense dialogue and a visual design that is nothing like what we see today, coupled with a combat system that exposes all of the problems with combat in modern games - there is no "mash this button to attack automatically then roll out of the way" as in Witcher or Batman Arkham Knight. The combat, like its predecessors, demands a good deal of thought. It is beautiful and unique and requires a tremendous intellectual investment to read and behold. Too early to tell if its overall great but everyone is raving about it on the youtubes.
It feels like they spent weeks and months just perfecting the interface. It is THAT visually polished.
Posted: Fri Jul 03, 2015 4:59 am
Pogma9
A Winner is me!
Joined: Nov 19, 2008
Posts: 2522
""tremendous intellectual investment""
Why advertise here then? ahahahahahaa
Re: Pillars of Eternity
Posted: Sat Jul 04, 2015 3:34 am
zachofat
A Winner is me!
Joined: Dec 23, 2012
Posts: 521
Location: Makkah
Fallout4 wrote:
Just started it. After loving Wasteland 2 I can see that this is going to be good.
Obsidian seems to have taken all the risks in decision making that publishers never allow, such as going for intense dialogue and a visual design that is nothing like what we see today, coupled with a combat system that exposes all of the problems with combat in modern games - there is no "mash this button to attack automatically then roll out of the way" as in Witcher or Batman Arkham Knight. The combat, like its predecessors, demands a good deal of thought. It is beautiful and unique and requires a tremendous intellectual investment to read and behold. Too early to tell if its overall great but everyone is raving about it on the youtubes.
It feels like they spent weeks and months just perfecting the interface. It is THAT visually polished.
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