Don't have an account yet? You can create one. As a registered user you have some advantages like theme manager, comments configuration and post comments with your name.
Online
92 guest(s) and 0 member(s)
You are Anonymous user. You can register for free by clicking here
It looks the part.
My 2010 lappy is faster than my old and blown up 2005 desktop, so if I wait another 2 yrs, I'll have a laptop faster than my 2008 PC+SSD...although tbh, I also care about battery life.
Posted: Sun Apr 24, 2011 1:08 pm
Pogma9
A Winner is me!
Joined: Nov 19, 2008
Posts: 2522
Dick_In_Your_Ass wrote:
@pogma,desktop wise what r u looking to get,Sandy or Bulldozer?
Probably SB....4 core/8 threads.
If I had to buy today, thankfully I don't, I'd get
2600/k CPU
8-16gig of ram
1 or 2 6950 2gig's.....but I have to fit a soundcard and TV tuner card in there as well somehow.
SSD C drive+ 4t internal storage HDD.
But I'd like to wait for the new 7xxx series GPU.
Posted: Sun Apr 24, 2011 4:36 pm
Dick_In_Your_Ass
A Winner is me!
Joined: Jul 03, 2009
Posts: 957
Location: iCarly Studio
Is the 7000HD/6XX GTX series on 28nm?
Your SSD, is it SLC or MLC?
Posted: Sun Apr 24, 2011 5:34 pm
Pogma9
A Winner is me!
Joined: Nov 19, 2008
Posts: 2522
Dick_In_Your_Ass wrote:
Is the 7000HD/6XX GTX series on 28nm?
Your SSD, is it SLC or MLC?
7xxx yes, don't know about 6xxx
I also don't know which is the best SSD to get yet, I'll have to do some reading...
Posted: Mon Apr 25, 2011 1:24 am
_Master_
A Winner is me!
Joined: Jun 18, 2009
Posts: 1711
Dick_In_Your_Ass wrote:
BTW sell me your polks haha.
sorry sold em!
_________________ follow me or get out of the way
Re: game pricings
Posted: Mon Apr 25, 2011 6:41 am
Cabbie-Galah
Tard
Joined: Nov 19, 2008
Posts: 71
Location: Beyond All Time
_Master_ wrote:
what do think should be the realistic price for a pc game?
Do you feel that paying $50-60 is unrealistically high? If yes what is the deserved price for a good game that you like?
Please! Prices used to be way higher for popular console games 15/20 years ago. I remember Street Fighter 2 on both the Mega Drive/Genesis and SNES being more expensive to buy than the actual console (more than $50-60)!
These days prices are pretty fucking sweet and you also have the option of exploring.... alternative ways of acquisition.
_________________ 'B' is for Bullfuck
Re: game pricings
Posted: Wed Apr 27, 2011 3:51 am
_Master_
A Winner is me!
Joined: Jun 18, 2009
Posts: 1711
Cabbie-Galah wrote:
These days prices are pretty fucking sweet
my pallet feels more towards sour
Cabbie-Galah wrote:
and you also have the option of exploring.... alternative ways of acquisition.
ofcourse thats always there, but how do you reward them for their work?
_________________ follow me or get out of the way
Re: game pricings
Posted: Tue May 03, 2011 6:17 am
Cabbie-Galah
Tard
Joined: Nov 19, 2008
Posts: 71
Location: Beyond All Time
_Master_ wrote:
Cabbie-Galah wrote:
These days prices are pretty fucking sweet
my pallet feels more towards sour
Cabbie-Galah wrote:
and you also have the option of exploring.... alternative ways of acquisition.
ofcourse thats always there, but how do you reward them for their work?
Apparently you want to reward them with sub par remuneration.
_________________ 'B' is for Bullfuck
Re: game pricings
Posted: Fri May 06, 2011 8:32 am
_Master_
A Winner is me!
Joined: Jun 18, 2009
Posts: 1711
Cabbie-Galah wrote:
Apparently you want to reward them with sub par remuneration.
i want to reward them with what they deserve, nothing less.
_________________ follow me or get out of the way
Posted: Mon May 16, 2011 8:20 am
Alez
A Winner is me!
Joined: Apr 09, 2009
Posts: 669
Location: Romania
LOL, Valve is gonna make gaming much more expensive for you:
Gabe wrote:
The industry has this broken model, which is one price for everyone. That’s actually a bug, and it’s something that we want to solve through our philosophy of how we create entertainment products.
What you really want to do is create the optimal pricing service for each customer and see what’s best for them. We need to give customers, all of them, a robust set of options regarding how they pay for their content.
An example is – and this is something as an industry we should be doing better – is charging customers based on how much fun they are to play with. Some people, when they join a server, a ton of people will run with them. Other people, when they join a server, will cause others to leave. We should have a way of capturing that. We should have a way of rewarding the people who are good for our community.
So, in practice, a really likable person in our community should get Dota 2 for free, because of past behaviour in Team Fortress 2. Now, a real jerk that annoys everyone, they can still play, but a game is full price and they have to pay an extra hundred dollars if they want voice.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
All times are GMT - 5 Hours
Page 2 of 2Goto page Previous1, 2