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Steer me in the right direction before I start researching this. If I get into an argument with someone about how computers are better than consoles, what exactly is the reason that console games suck?
I know the obvious consolization (auto aim, short missions, context sensitive buttons, "press any key to continue"...) but why are there so many low res textures? Is it b/c of small graphics memory?
Posted: Tue Dec 28, 2010 3:55 am
Dick_In_Your_Ass
A Winner is me!
Joined: Jul 03, 2009
Posts: 957
Location: iCarly Studio
-imbalanced,dated hardware.(a tri core cpu+old gpu)
-overpriced DLC.
-paying someone else besides your isp,a fee to play online.
-catering to the worst request,the fans ask for.(continuation of halo :p)
-deus ex: invisible wars.
Posted: Tue Dec 28, 2010 4:02 am
Dick_In_Your_Ass
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Joined: Jul 03, 2009
Posts: 957
Location: iCarly Studio
you can't fault console manufacturers for having an old gpu,because Nvidia and ATI churn them out in such a fast pace.Then again counter that with the assumption that,they cant make an extremely powerful gpu,since it could cannibalise nvidia/ati sales on the pc front.
Posted: Tue Dec 28, 2010 1:29 pm
Ape_Shall_Never_Kill_Ape
Ubertard
Joined: Apr 04, 2006
Posts: 130
Yes, the low-res textures in console games are because of lower graphics memory. When it comes to ports, it really sucks when PC ports aren't properly optimized graphics-wise. Remember the Oblivion demo with the dynamic object shadows? Not sure why they just didn't leave it in as an option in the PC version for future hardware.
What happened to the good old days when PC games are made FOR PC and then ported to consoles to fit the hardware? Makes me think of the PC version of Max Payne 2 and how awful the Xbox and PS2 versions looked in comparison (even on low-medium PC settings).
Posted: Tue Dec 28, 2010 9:32 pm
Pogma9
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Joined: Nov 19, 2008
Posts: 2522
Too many dumbassed oblivious suckers prepared to hand over the cash for clunky crippled turds.
wtf's up with that pistol? the tube is as thick as the whole magazine that turns after each shot? or maybe the gun fires 6 rounds instantly? (in that case, it's ok) also, what's that at shit the bottom end of it? it should be over the gun and mostly on automated weapons. here it's implemented wrong and also doesn't have any purpose. and as i saw it from some trailer you can use a scope for the pistol which is a normal binocular IN YOUR SEPARATE OTHER HAND! how can that improve your accuracy?! so much questions all bringing up the same one:
what kind of idiot did the weapon design?
Posted: Wed Oct 05, 2011 1:07 pm
Dick_In_Your_Ass
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Joined: Jul 03, 2009
Posts: 957
Location: iCarly Studio
Posted: Wed Oct 05, 2011 1:09 pm
Dick_In_Your_Ass
A Winner is me!
Joined: Jul 03, 2009
Posts: 957
Location: iCarly Studio
craterface wrote:
wtf's up with that pistol? the tube is as thick as the whole magazine that turns after each shot? or maybe the gun fires 6 rounds instantly? (in that case, it's ok) also, what's that at shit the bottom end of it? it should be over the gun and mostly on automated weapons. here it's implemented wrong and also doesn't have any purpose. and as i saw it from some trailer you can use a scope for the pistol which is a normal binocular IN YOUR SEPARATE OTHER HAND! how can that improve your accuracy?! so much questions all bringing up the same one:
what kind of idiot did the weapon design?
Probably the same faggot who thought that Cuntsole-->PC porting would be the best idea.Faggid.
Posted: Tue Oct 18, 2011 2:38 am
berzerker
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Joined: Nov 01, 2006
Posts: 2350
No one care to review Rage?
This site seems to be missing review consistency, mayor titles get skipped (GTA4, Crysis 2, Rage, to name just
a few from immediate recollection).
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